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20. June 1971. Kutina, Croatia healthy,
4.5 kg weight child named Božidar was born :))
Childhood and school days spent in Uzice.
1985. Those were the pioneer days of computing. Game Elite was my first contact with 3D graphics, even though it was wireframe one. It was a time of games but also a time of exploration. My interest for computer graphics grew up rapidly together with my first works in Simon's Basic. I learnt modeling fundamentals with GigaCAD, at that time, "professional" CAD program for C64.
1987. Course in computer graphics at Youth Research Center Petnica, near Valjevo, gathering place of young talents recommended by their teachers throughout ex YU. It was great experience for progressive scholar.
1990. My interest for computer graphics strongly surpassed modest program packages that existed at that time. I had to do programming of my own which brought my first and nexpected earnings from computer graphics.
Complete listing of my program for Perspective Picture Deformation with manual
and algorithm explanation was sent to popular YU computer magazine "My
Micro" - just for fun. Article was printed completely from A to Z. I
was proud sky-high.
Soon after that, I got phone call from "My Micro" secretary. Lady
inquired about my bank account!? "What bank account, I am just a schoolboy,
I don't have it". "All right, do your parents have one?"
First thoughts were born that this might become my profession, to do what I like and to make a living of it. Series of Picture Deformation programs on C128 were published.
I started my academic pursuits at Electro-technical College in Cacak. It took me a few years to realize that I am more focused on computer graphics than to Electric Current Theory.
Two local TV stations in Cacak had computer graphics designed at very low level. My strong belief was that I could provide much better quality. Plan was made and action taken. I didn't have to wait long to see that TV program starts with my opening. That very same feeling when I saw my article printed came back again. From that moment on, I started to swim in professional waters. Free time now is something that I dream about.
1993. Openings and commercials for TV Galaksija 32, Cacak
1996. My work
brought me to Jagodina where I spent 3 wonderful years, 2 with local TV station
Kanal 21 and...
1998. one with TV Palma+. Those were hard but fruitful and enriching years of my work.
1998. New challenges led me further. Next stop Pixel, Belgrade, one of the best studio for computer animation and digital postproduction in ex YU using only Silicon Graphics platforms (Octane, 320 MB RAM...). A real challenge for me was work on the cell animation, which resulted with a few real masterpieces.
1999. Mans stupidity does not have end? New war started. I had to leave everything, except my wife and two hard disks and moved to Croatia.
2000. After months of freelancing (and short period with TV Moslavina) I decided to go one step further - FACE DESIGN was born. That's it.
There was no doubt that so much work put in had to produce some results. I hope that you like those results, hoping for our future cooperation, author of these words sends you friendly greetings.
FACE is basic renderable 3d element (triangle). I don`t make face lifting, face make up ... :))